Listed below are all of the National Curriculum objectives for Year 5 maths.
Find the objective you are teaching and click on the link to see some playful activities that will help you and your children meet that objective.
Number and Place Value: click here for a range of activities for each objective
Number – Addition and Subtraction:
Objective | Number of Games |
add and subtract whole numbers with more than 4 digits, including using formal written methods (columnar addition and subtraction) | |
add and subtract numbers mentally with increasingly large numbers | |
use rounding to check answers to calculations and determine, in the context of a problem, levels of accuracy | |
solve addition and subtraction multi-step problems in contexts, deciding which operations and methods to use and why |
Number – Multiplication and Division:
Objective | Number of Games |
identify multiples and factors, including finding all factor pairs of a number, and common factors of two numbers | 1 |
know and use the vocabulary of prime numbers, prime factors and composite (nonprime) numbers | |
establish whether a number up to 100 is prime and recall prime numbers up to 19 | 1 |
multiply numbers up to 4 digits by a one- or two-digit number using a formal written method, including long multiplication for two-digit numbers | |
multiply and divide numbers mentally drawing upon known facts | 1 |
divide numbers up to 4 digits by a one-digit number using the formal written method of short division and interpret remainders appropriately for the context | |
multiply and divide whole numbers and those involving decimals by 10, 100 and 1000 | 1 |
recognise and use square numbers and cube numbers, and the notation for squared (2) and cubed (3) | |
solve problems involving multiplication and division including using their knowledge of factors and multiples, squares and cubes | |
solve problems involving addition, subtraction, multiplication and division and a combination of these, including understanding the meaning of the equals sign | |
solve problems involving multiplication and division, including scaling by simple fractions and problems involving simple rates |
Number – Fractions (including decimals and percentages):
Objective | Number of Games |
compare and order fractions whose denominators are all multiples of the same number | 1 |
identify, name and write equivalent fractions of a given fraction, represented visually, including tenths and hundredths | 1 |
recognise mixed numbers and improper fractions and convert from one form to the other and write mathematical statements > 1 as a mixed number [for example, 2/5 + 4/5 = 6/5 = 1 1/5] | |
add and subtract fractions with the same denominator and denominators that are multiples of the same number | 1 |
multiply proper fractions and mixed numbers by whole numbers, supported by materials and diagrams | |
read and write decimal numbers as fractions [for example, 0.71 = 71/100] | 1 |
recognise and use thousandths and relate them to tenths, hundredths and decimal equivalents | |
round decimals with two decimal places to the nearest whole number and to one decimal place | 1 |
read, write, order and compare numbers with up to three decimal places | 1 |
solve problems involving number up to three decimal places | |
recognise the per cent symbol (%) and understand that per cent relates to ‘number of parts per hundred’, and write percentages as a fraction with denominator 100, and as a decimal | |
solve problems which require knowing percentage and decimal equivalents of 1/2, 1/4, 1/5,2/ 5, 4/5 and those fractions with a denominator of a multiple of 10 or 25 |
Measurement:
Objectives | Number of Games |
convert between different units of metric measure (for example, kilometre and metre; centimetre and metre; centimetre and millimetre; gram and kilogram; litre and millilitre) | |
understand and use approximate equivalences between metric units and common imperial units such as inches, pounds and pints | |
measure and calculate the perimeter of composite rectilinear shapes in centimetres and metres | |
calculate and compare the area of rectangles (including squares), and including using standard units, square centimetres (cm2) and square metres (m2) and estimate the area of irregular shapes | 1 |
estimate volume [for example, using 1 cm3 blocks to build cuboids (including cubes)] and capacity [for example, using water] | 1 |
solve problems involving converting between units of time | |
use all four operations to solve problems involving measure [for example, length, mass, volume, money] using decimal notation, including scaling |
Geometry – Properties of Shapes:
Objectives | Number of Games |
identify 3-D shapes, including cubes and other cuboids, from 2-D representations | |
know angles are measured in degrees: estimate and compare acute, obtuse and reflex angles | 1 |
draw given angles, and measure them in degrees (o) | |
identify: * angles at a point and one whole turn (total 360o) * angles at a point on a straight line and 1/2 a turn (total 180o) * other multiples of 90o | |
use the properties of rectangles to deduce related facts and find missing lengths and angles | |
distinguish between regular and irregular polygons based on reasoning about equal sides and angles |
Geometry – Position and Direction:
Objectives | Number of Games |
identify, describe and represent the position of a shape following a reflection or translation, using the appropriate language, and know that the shape has not changed | 1 |
Statistics:
Objectives | Number of Games |
solve comparison, sum and difference problems using information presented in a line graph | 1 |
complete, read and interpret information in tables, including timetables |